Thursday, 19 March 2015

Are We Creating Our Own Computer Game?

We have all heard that 'Time and space is an illusion'. From a spiritual person's point of view, it seems very valid. It also explains why people dealing with alternative healing such as reiki teach that it heals irrespective of time and place. Distance reiki is just as effective, it is said.

The question then arises,  what then IS the time and space as perceived by us?

Can this be compared with a really high definition computer game run on a super-quantum computer, that being us?

After all, what WE perceive is what we PERCEIVE. It is similar to collecting gold coins in a computer game. Do the coins really exist? No! But we try and collect them because the tiny number on the corner of the screen increases and "enables" us to, say, buy a new modification, or a potion or whatever.
For as long as we play the game, we are in fact living in another universe called the Laptop in another dimension called XYZ game... Only, we are playing 'God'. But what is the character inside the screen playing? If he were to feel, what would he feel? Would the commando feel the pain when he is shot at?

Not just that, imagine space-time from the point of view of a game.

At any instant, the computer is displaying 1's and 0's on the screen. At any instant, all those bits are in the 'memory'/hard disk. Irrespective of whether the character is on level one or two, or if he just died in the game, the truth is that the 'bits' that make up the character ARE very much alive in the system! The truth is, even when the character may 'feel' (if characters as advanced as us were made) that he is moving forward in life (game), he still is on that same screen! That 3-D reality of the character is but a play of the codes!

Time , may be loosely defined as the rate at which a particular event/ predefined denominator, changes. For instance, in a computer game, the rate at which the character "moves" on the screen could decide the time elapsed in that game. One, it doesn't mean the character is actually moving. We as an external observer can conveniently say that the bits defining the character are where they are at each moment. The character, however, would live in an illusion of moving forward.
Two, we hit 'pause' and the screen freezes. Time, with respect to game , stops. Does this mean that time actually stopped? Or does this makes time absolutely a variable, only as powerful as the power we entitle it?

Also, does freezing the screen means a state of 'inactivity' is attained? No! For as long as the screen is displaying an image, implies the binary code is being sent from the processor to the display unit. Observing the same screen (in a paused game) essentially means that the same code is being sent over and over again.

But again, all this is easy to assimilate when we detach ourselves from the game. Which we do, conveniently. We know, for now, that a game is a game. At least until such high definition games cone in that mimic reality better than "reality". Such games would make it difficult for us to differentiate between the real game and the game in the system.

A theory suggests that , just as a computer memory, using predefined codes, creates a virtual reality (which IS in fact getting more and more detailed these days), similarly, our brain uses predefined codes within it and creates this " reality" we call life.

Seriously, the easiest way to understand the illusive world of Maya is via computer games. I mean, imagine our lives to be very detailed game of, say, Farmville. I bet that clears a few doubts!

Do you think we can also talk about the much debated idea of 'shared consciousness' using our computer games? Well, look at it this way. A code of binaries that represent, say a gold mine in 'Age of Empires' would be "perceived", so to say, as gold mines by all the characters in that game. The moon is the moon is the moon.

Do you know, we see objects in colour vision because our code (DNA) thus enables. That doesn't make us superior to or inferior to an insect that perceives everything in reds blues and yellows via the infrared emissions as is encoded by its genes! So who is more correct in his description of the said object? Is not the comparison made null and void?

I guess the era of computer games would take us closer to our " reality", pun intended. :P

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